Monday, October 10, 2011

The Pit (G.I. Joe Headquarters - Part 3)

Picking up where I left off in part 2...

It's been quite a while since any work was done on this, but I managed to make some good progress today. A couple of months ago, I removed the 1983 G.I. Joe Headquarters and the Masonite sheet from the top. I liked it there, but it just stuck out too far into the room and we kept running into it! I also bought a second shelf unit and stacked them, so now instead of 8 room, we have 16. There's still a lot of work left, but here are some "work in progress" shots of various rooms:

Sub-Level 1: Motor Pool Bay 1 - The four Motor Pool bays are located on the first level underground. We currently have way more vehicles than we can fit into the four bays, so we'll end up rotating our display periodically.














Sub-Level 1: Motor Pool Bay 2 - Armadillos...















Sub-Level 1: Motor Pool Bay 3 - The really heavy stuff...
















Sub-Level 1: Motor Pool Bay 4 - And the final Motor Pool bay...
















Sub-Level 2: Towed Heavy Weapons - Just getting started on this room...
















Sub-Level 2: Briefing Room - This is where the Joes will receive their pre-mission briefings...

















Sub-Level 2: On-call Barracks - We decided that in order to ensure the quickest possible response to a crises, a certain number of Joes would be "on-call" at any given time and had to remain on base. This is where the on-call Joes would rack out.


















Sub-Level 2: Rec Room - We'd like to put a TV, Refrigerator, Couch, and stuff like that in here. It's intended to be a room for the on-call Joes to relax.

















Sub-Level 3: Training Room - So far, it's just three ninjas and a rack full of martial arts weapons in there, but I am planning a whole bunch of different things. I'm thinking about adding weight bench, a floor mat for hand-to-hand stuff and maybe a heavy bag hanging from a chain.












Sub-Level 3: Firing Range - This is pretty straight-forward in its function and there wouldn't really be much more than this in the room, but I'll figure out some things to add. Maybe a couple of brass buckets at either end of the firing line...













Sub-Level 3: Armory - Located right next door to the Firing Range for convenience!













Sub-Level 3: Supply - This is pretty close to being finished. I need to acquire a lot more of those little Elite Force MRE cases and water jugs for this room. I think maybe some signage on the walls, too.














Sub-Level 4: Medical Center - I still need more stuff for this room, but so far everything in there serves a specific function - meaning that I haven't started jamming crap in there to make it look better.














Stay tuned for more updates!

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